Welcome Guest Search | Active Topics | Members | Log In | Register

Game of the Week 09/2007: Kung Fu Options · View
manuel
Posted: Tuesday, February 27, 2007 4:02:45 PM


Rank: Bowser
Groups: Member , Moderators

Joined: 12/29/2004
Posts: 4,525
Location: not where I want to be now
This week's pick was rizz's choice.

"Wikipedia" wrote:
Kung-Fu Master is a 1984 arcade game developed by the Japanese company Irem Corporation. It was manufactured under license in the United States by Data East. It was released in Japan as Spartan X and credited "Paragon Films Ltd., Towa Promotion", who made the movie Spartan X (Wheels on Meals) upon which it was based. The game contains elements of Bruce Lee's Game of Death.


Read more.

Simplistic, yet interesting little Kung Fu game. I didn't play it that much, but I do have some fond memories of it. )





That guy on the Japanese box *somehow* resembles Jackie Chan, don't you think? That's why I prefer the Japanese one. Looks nice.

May 16th...
NES-RULE!
Posted: Tuesday, February 27, 2007 5:55:21 PM

Rank: Lakitu
Groups: Member

Joined: 12/24/2004
Posts: 777
Location: Haugesund, Rogaland
I enjoyed this game. It was brilliant in its simplicity. I just kicked all the time to keep the enemies away, and I loved how it was possible to get four in a row with just one kick.

I think the Japanese box art is good, but I prefer the American one. I think it's better when they decide to use a pixel picture from the game on the cover and cartridge.

Actually, not all was thinking. Some was plotting, some was planning, and finally the explaining of my plan which I plotted after I thought of it.
Dante Diamond
Posted: Tuesday, February 27, 2007 7:05:34 PM


Rank: Koopa Paratroopa
Groups: Member

Joined: 1/11/2006
Posts: 260
I agree with Nes-Rule!. I prefer the NTSC box art to the Japanese. Fun game, especially if you just use punches.
rizz
Posted: Wednesday, February 28, 2007 6:36:42 PM

Rank: Koopa Troopa
Groups: Member

Joined: 11/17/2005
Posts: 45
This is one of the first NES games I played. Such a simple game, yet so fun. I think a good contributor to the fun is those sound affects of punching & kicking enemies.

I remember getting to the vicinity of the first boss, and when you approach him, any enemies that were chasing you start turning tail and heading back the other way. It was as if they feared that first boss. When there weren’t any good guys to beat up, that boss probably used his stick and wailed on his minions just to remind them who their leader was.

Then, we make a big transition in level 2. Instead of fighting actual men and the knife throwers, it’s you against an army of surprise balls. Some explode, some turn into snakes, etc. I know this level took a number of lives, when I was trying to figure out what color of ball turned into what, and during this time, there would be a number of balls smashing my guy on the head.

The next level introduced the mini men. Not much to say about this level, except my strategy with the big slow black dude boss was always to get close, and kick him 12 times in the time that he kicked me once.

The moth level was absolute horror for a little while. When experimenting with the moths the first several times, it was hard to know when to punch low, kick high, duck, etc. Eventually, they were overcome, but then the boss looked to be impossible. After a swift kick to his head, it rolled away, he grew a new one, and then his magic rings took me out before I could blink.

Finally defeating the magic boss, it was time for the final level. Mr. X looked vicious and was a pretty tough fighter, but he was easier to overcome than the magician.

One other thing to point out. There is a cutscene between levels where the captured girl says “Help me Thomas” with Thomas yelling her name “Sylvia!” Early on, my friend misread it as “Saliva!” so that’s what I always have stuck in my head when I’m passing that part.
Teh_1337_muffinman
Posted: Friday, March 23, 2007 7:14:23 PM

Rank: Koopa Troopa
Groups: Member

Joined: 12/13/2005
Posts: 157
Location: Forget what I just said...
THANK YOU! Oh, I have played this so much recently. (Currently trying to make a doorbell that plays the opening theme.) I don't really care about the back story, because it gets in the way of me punching things! What more can I say than its a fun game? ...Wow. This is probably the least complicated GOTW post I've ever done.

If you think you're right, you're probably wrong.
If you think you're wrong, you're being negative.
My thoughts are definitive; the universe is frequently wrong.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

nesfiles.com Theme Created by Derek Kalweit
Powered by Yet Another Forum.net version 1.9.1.2 (NET v2.0) - 9/27/2007
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.
This page was generated in 0.097 seconds.